Friday, March 14, 2008

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Folk Country. Jazz African. Rock Metal Punk. Electronic Techno Dance. Latin Polka Raggae. Rhythm Swing. Classical Opera. Christian Religious. All Human Alien Music. PRs Articles You are not authorised to view this resource. You need to login. Hot News Working Americans with Rock Star Dreams Noisy Planet Helps Closet Music Stars Reach Their Audienc Suwannee Springfest Announces Lineup Never Die Records Presents New Album Hitchhiking Guitarman Designed by Joomla templates Domain name hosting http www.melodika.net Powered by Mambo and Designed by SiteGround web hosting Gears High Moon s O Connor Talks Unreal Engine PS Gears . . As part of an in depth new Gamasutra interview High Moon VP Paul O Connor The Bourne Conspiracy has been discussing Unreal Engine on PlayStation suggesting the developer had to roll a lot of our own stuff also revealing Gears Of War s impressive behind the scenes structure. Analysts Game Industry Weathering Economic Downturn . . Following the release of February s NPD sales figures analysts have called out its particularly strong performance in light of macroeconomic downturns calling the industry near recession proof also more sales figures No More Heroes Layton inside. More News Search News thanks to the virtual punctuation mark the Wii control flick lends them. Keil emphasizes the quality of No More Heroes writing. No More Heroes would be a noteworthy game simply due to its over the top visual style and rock solid controls but the game s appeal and genius go far beyond that he writes. There is real social commentary in this title and each of the bosses can be seen to represent a societal issue or problem often of the peculiarly American persuasion. The fact that it is typically buried beneath an inventive set piece battle keeps it from being sledgehammer obvious and yet the satire is right in your face at all times. The real triumph of Suda s surreal occasionally obscene romp is that behind all the cynicism satire and gory ultraviolence lies a true joy of creation that is too rarely seen in gaming Keil concludes. For perhaps the first time he has made a game truly accessible to just about anyone while retaining the layers and nuance seen in titles like Killer . As a game No More Heroes is a delight. If you re also in on the joke it s astounding. GameSpy s Sterling McGarvey gives No More Heroes out of stars and claims that the title will be of particular value for gamers seeking depth from the Nintendo Wii s software lineup. It s doubtful that No More Heroes will succeed with the casual crowds that have adopted the Wii in droves but on a platform that gets a lot of flack for lacking hardcore games for hardcore gamers this demented package offers oddball appeal he says. It s also the furthest thing you can get from the kiddie game stigma that hounds Nintendo s consoles like a scarlet letter. The most coherent way to describe NMH other than on something is that it resembles Kill Bill in regard to plot and a pint sized San Andreas in execution McGarvey summarizes. As Travis Touchdown you ll work your way up a list of targets in the California town of Santa Destroy on your way to becoming the best hitman in the world. that is when you re not living the lifestyle of a hopelessly pervy otaku. McGarvey praises No More Heroes control scheme and feels that the game s weirdness works well in its favor. He notes that some issues occasionally cause the experience to drag however. Even if you can deal with redundant combat moments driving around Santa Destroy is pretty annoying he critiques. Travis absurdly souped up chopper can reach blinding speeds to get you from job to job around the town but it gets snagged on buildings trees and other landmarks from time to time and can be a real pain to get out of a tight spot. It s in these sections that No More Heroes lacks a bit of luster. Beyond that however the game glows with style even if it s got quite a few poop and sex jokes McGarvey notes in conclusion. Whether it s assassinating a target named Destroyman or performing menial tasks to earn the entrance fee to kill Destroyman No More Heroes is one of the most gleefully WTF experiences you ll have in gaming this year. At IGN Mark Bozon contributes a No More Heroes review scored at . out of . On a system now home to a ton of uber casual experiences and lots of me too shovelware products it can be pretty rare to find something made specifically for the more hardcore mature gamer he says. Well score one more for the hardcore. No More Heroes isn t the most polished game out there and it certainly has its fair share of quirks all around but it deserves to keep its place in the libraries of the more serious Wii gamers just the same. Bozon feels that No More Heroes free roaming elements don t always gel with its action based gameplay. What it all boils down to is about or so stores and buildings to go into a handful of mission points that bring you into new loading zones and some mini game jobs which are fun but hardly necessitate an entire open world he explains. We re not denying the immersion factor you could get from actually roaming around town Bozon continues but there experience is far more frustrating and incomplete than it should be and it would have been easier to scale down this aspect of the game going with a more traditional level select or smaller hub world even if it meant changing the feel and pacing of the game along the way. As far as open world designs go No More Heroes has the worst on Wii and that includes the disappointing Driver Parallel Lines city. Bozon also claims that No More Heroes mission structure can often be inconvenient and frustrating. Failing a mission removes it from the map entirely forcing the player to move from one mission to the next regardless of outcome he writes. You can always reactivate the challenge by going back to a main building on the map that handles all jobs and assassination missions but when some of the challenges are extremely difficult . a lack of retry option is a serious oversight. Though Bozon shares much of the same praise for No More Heroes as other reviewers he cautions that some gamers may not have patience for its issues. Players will have to decide for themselves if this is really a game worth purchasing at full price. There s a ton of hilarious content added to truly make the world come to life he says. What you won t find however is a true open world experience and you ll have to suffer through what s there in order to find the gold of the game within the actual assassination missions. Despite its problems No More Heroes has thus far earned higher scores from critics than Killer and appears to be a more enjoyable experience overall. Fans of Suda s trademark style and offbeat humor will have their expectations fulfilled and anyone disappointed by Killer s flaws may find that No More Heroes matches its predecessor s style while boasting more satisfying gameplay. POSTED . AM PST Danny Cowan LINK Comments Login to Comment Related news Critical Reception Nintendo Game Arts Super Smash Bros. Brawl Critical Reception Sony Ready at Dawn s God of War Chains of Olympus Critical Reception Nintendo Level s Professor Layton and the Curious Village . . Next News Story View All. join contact us advertise write my profile news features contract work jobs resumes education product guide store Copyright CMP Media LLC privacy policy terms of service You have to fill out some surveys to earn points to spend on virtually anything it does not have to be video game related. This is a great site so i advise you to check it out from the link provided. 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